This spell functions as [_beast shape I_](/spells/beast-shape-i), except that it also allows you to assume the form of a Tiny or Large creature of the animal type. If the form you assume has any of the following abilities, you gain the listed ability: climb 60 feet, fly 60 feet (good maneuverability), swim 60 feet, darkvision 60 feet, low-light vision, scent, grab, pounce, and trip. _Tiny animal_: If the form you take is that of a Tiny animal, you gain a +4 size bonus to your Dexterity, a –2 penalty to your Strength, and a +1 natural armor bonus. _Large animal_: If the form you take is that of a Large animal, you gain a +4 size bonus to your Strength, a –2 penalty to your Dexterity, and a +4 natural armor bonus. #### Mythic Beast Shape II **Source** [_Mythic Adventures pg. 85_]( Each _mythic beast shape_ spell must be learned individually, and you must know the respective non-mythic _beast shape_ spell to learn its mythic version. You don’t have to learn them in order and are not required to know a lower-level _mythic beast shape_ spell before you learn a higher-level one (for example, you can learn _mythic beast shape II_ if you know _beast shape II_, even if you don’t know _mythic beast shape I_). Each _mythic beast shape_ spell adds the following benefits to its respective non-mythic version. The spell’s bonuses to ability scores increase by 2, the natural armor bonus increases by 1, and the ability score penalties decrease by 2 (minimum penalty of 0). Choose one natural attack type the animal form has, such as bite or claws. The critical multiplier for this attack type increases by 1 (maximum ×4). **Augmented (2nd)**: If you expend two uses of mythic power, the ability score bonuses increase by an additional 2. During each casting of the spell, a number of times equal to your tier, you can act as if you had the Natural Spell feat for 1 round. For example, if you’re 2nd tier, you can use the Natural Spell feat for 2 rounds per casting of _mythic beast shape_.